Senaptec Sensory Assessment

Oct 15, 2022

The Senaptec Sensory Station is a state-of-art sensory evaluation & training station which assesses 10 visual and sensorimotor skills. In less than 25 minutes, an individual can determine which strengths and opportunities to improve sensory performance.


10 sensory parameters, 1 complete solution.

01.Visual Clarity

Good vision starts with clear data from the eyes. This is done using a step algorithm and the point is to get the limit of the athlete as quickly as possible. For most athletes and first responders, 20/20 isn’t good enough. 

If this score is low, an eye exam is recommended for improvement.

02. Contrast Sensitivity

Detecting contrast is the beginning of vision and is critical for recognizing objects and faces. Contrast gives context to vision. Differing lighting conditions might cause different performances for each athlete because of their contrast sensitivity. If this score is low, an eye exam is recommended for improvement. Many tasks have the ability to lower the opacity of the targets used. A lower opacity will make the contrast more difficult. This will help improve contrast.

Best tasks include: Eye Hand Coordination, Go No Go, and Visual Search.

03. Depth Perception

Judging depth assists in navigation, accurate timing, and proper anticipation for potential collision. Influencing your stance by locking over your Left vs. Right shoulder changes your primary gaze and someone might have a stronger right or left eye. That’s why some wide-receivers may catch all passes from the left side but drop all of them from the right. This will give you all the data and info you need on that. 

An eye exam may be recommended here as well. Use the Depth Perception Training module and strobe eyewear in training drills.

04. Near-Far Quickness

Changing focus quickly is important for movement, spatial judgment, and making timely decisions. How quickly and accurately you change attention between distances. This is valuable for all sports. The ability to track and identify targets close and far can influence dynamic decision making. This is where eye teaming comes into play and the eyes are forced to work together and be more effective that way.

Use the Near Far Shift training module.

05. Perception Span

Perceiving and retaining a broad range of visual information helps make quick and accurate decisions. The overall awareness and how much critical information the player can get rapidly. This is part of getting the info of the pocket presence. Accuracy is at stake here not speed, you just need to replace the dots. But for short term memory, the faster you respond the more accurate your answer might be. This task is about short-term visual memory.

Use the following training modules to improve: Perception Training, Spatial Sequence, and Spatial Memory.

06. Multiple Object Tracking

Sensing the movement of multiple objects is crucial for spatial awareness and proper movement. This builds on the perception span and tracking valuable information. Who is open? Where are people going? What lines are they taking? This task is about short-term visual memory and tracking targets. 

Use the following training modules to improve: Multiple Object Tracking, Perception Training, Spatial Sequence, and Spatial Memory.

07. Reaction Time

Reacting quickly to a visual input is crucial to success in all areas of life. Quickly react to a visual stimulus.

Use Go No Go and Strobe Eyewear to improve.

08. Target Capture

Fast coordination between peripheral and central vision ensure you observe important information. Quickly jump your eyes to recognize a target. This could be a receiver trying to catch a ball in the air after they come out of their break. Pursuits will force a smoother eye movement, while Jump forces a saccadic or jumping eye movements similar to the evaluation. 

Use Dynamic vision to improve.

09. Eye-Hand Coordination

Moving hands quickly and accurately based on visual input is foundational to interaction with the world. This shows quickly an individual can hit specific targets on a screen. There is a 10x8 grid on the screen and the individual will have to hit a target in each circle of the grid as quickly as possible. This task tells us how well an individual controls their simple motor movement. 

Use Eye Hand Coordination and Split Attention to improve.

10. Go / No Go

Inhibiting motion in response to new information protects from mistakes and potential injury. Again, there is a 10x8 grid. This task is similar to Eye Hand Coordination. Hit green targets but avoid the red targets. Time is limited since each target stays on the screen for a limited amount of time. The goal of this task is to see how an athlete responds to a pressure situation.

Use Go No Go, Split Attention, and Response Inhibition to improve.

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